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NPC Generator

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Advanced [show]


Theodoric Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His chestnut hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Nature, Religious. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Coulson, Male Half-Elf Adept 12
Medium (5'11") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 71 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Deception +6, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 4000 gp. Banded agate (4 gp). Sard (30 gp). Rose (30 gp). Golden yellow topaz (1300 gp). Moonstone (30 gp). Deep blue spinel (1300 gp). Moss agate (4 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a long blonde beard with little hanging trinkets. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.

History: Rurik lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and many orcs want him driven away

Flaws: Sensitive. Bonds: Immigrant, Family, Nature, Enemies. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Rurik Goldfinder, Male Dwarf Wizard 10
Medium (4'4") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 65 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)17 (+3) 9 (-1)13 (+1)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Giant, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 800 gp.


Social Check DCs


Theodoric Winthrop, Male Human [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of magic around his neck, and a greatsword on his belt. His clothes are grease stained in places. His small hat is riddled with cuts and holes. His gray eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of western immigrants he idolized his father. Theodoric was born on a far western island where he grew up under the tutelage of his father, an expert Slave Trader. He left for the west, certain he would find work there.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Winthrop, Male Human Monk 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 pp. 1 Healer’s kit.


Social Check DCs


Seebo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large blue jacket. His silver hair is kept up in a ponytail inside a small hat. His eyes are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a brothel owner, Seebo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to gnomish people

Ideals: Optimist. Flaws: Emotional, Racist. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Seebo Ironhide, Male Gnome Adept 11
Small (3'7") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 81 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 19 (+4)14 (+2)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Giant, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: Just what you see.


Social Check DCs

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