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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rimmon Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his hand crossbow ready. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Rimmon Haunted, Male Tiefling Warrior 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Zepar Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" western man, he very much looks the part of a Interpreter. His silver hair is heavily combed to the right. His eyes are black and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Zepar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Zepar's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Interpreter.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and to be a cartwright again

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Job, Mentor. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Zepar Rescue, Male Tiefling Monk 13
Medium (6'10") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 103 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. White pearl (40 gp). Alexandrite (1000 gp). 1 Medium magic item.


Social Check DCs


Efferil Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey coat over a white low-cut shirt, and a deerstalker hat upon his head. His golden hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: A powerful wizard made him what he is. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Mentor, Family. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Efferil Dulmage, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kildrak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. He has a red handlebar mustache and slicked back red hair. His eyes are hazel and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Flaws: Cynical. Bonds: Has a crush, Slave, Criminal record, Military. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Kildrak Broodfist, Male Dwarf Fighter 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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