Osco Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a red armored body suit, with a simple blue line shooting up and back down. His skin is also unnaturally pale. His brown hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 47 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Gimble Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue shirt with thin green vertical stripes and white pants. His black hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a island tribe. Gimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and many giants want him driven away
Flaws: Ugly. Bonds: Enemies, In love, Nature, Job. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. Rock crystal (20 gp). Golden pearl (100 gp). Rich purple corundum (900 gp). Tiger eye turquoise (13 gp).
Warryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. His golden hair is singed and shortened. His eyes are likewise violet.
Personality: Overbrimming with self-confidence, Warryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a logical person and will generally grow upset if things defy logic and science.
History: Warryn was born the youngest of three triplets. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to unite with his sister
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Fallond Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a black scarf. He carries a battered whip and tarnished bow as well. He keeps his long golden hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Fallond was raised in a hard working conservative environment. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Fighting, Opinionated. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Buckler. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
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