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Advanced [show]


Smoking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears a grey tunic with blue highlights, and long brown pants that bunch up around his shoes. He has wavy gray fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: Gifted from a young age, Smoking studied abroad. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has been saving his money to try and buy his brother's freedom.

Motivation: Many orcs want him driven away; and a strong sense of loyalty to tabaxi people

Ideals: Passionate, Gifted. Flaws: Racist. Bonds: Attractive, Family, Enemies. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Smoking Paws, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Merihim Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple brown robe with black stripes complete with hood. His dark red hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Merihim's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: Merihim hails from a village terrorized by drow. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and someone believes him a fraud

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Enemies, Immigrant. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Merihim Fascination, Male Tiefling Warrior 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 60000 cp. Blue sapphire (500 gp). Obsidian (13 gp). Rose (60 gp).


Social Check DCs


Cressel Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He has a moderate pudge and is not very fit. His blue hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Server, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother; and wants to raise his children well

Flaws: Addict, Mundane. Bonds: Job, Poor, Family. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Cressel Cheer, Male Tiefling Barbarian 15
Medium (5'7") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 72 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 5000 gp. Obsidian (7 gp). Azurite (7 gp). Aquamarine (700 gp). Jasper (50 gp). Chrysoprase (50 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pandjed Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered hammer and tarnished morningstar as well. He wears his rusty crest up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Pandjed Ebynichtomonis, Male Dragonborn Ranger 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 85 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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