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NPC Generator

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Advanced [show]


Burto Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His hair is black and very short. His ears are large.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He now mingles about in high society.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Burto Tealeaf, Male Halfling Ranger 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Gardain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gardain is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Justice. Bonds: Religious, Rich. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Gardain Torunn, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly quarterstaffs and rapiers. He has moderate length lavender fur. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Cook. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Shadow managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has decided he is irredeemable

Flaws: Shy. Bonds: Criminal record, Job, Rich, Enemies. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Shadow Grass, Male Tabaxi Druid 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Buckler.


Social Check DCs


Wrenn Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a fancy white suit. He has shaved his head bald. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Wrenn and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and he is greedy

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Wrenn Fabblestabble, Male Gnome Paladin 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 14
Hit Points 74 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Athletics +2, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 3100 gp. Violet garnet (800 gp). Citrine (80 gp). Amber (40 gp). Aquamarine (800 gp). Obsidian (4 gp). Deep green spinel (40 gp). Blue quartz (4 gp). Smoky quartz (80 gp). Alexandrite (800 gp).


Social Check DCs

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