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NPC Generator

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Advanced [show]


Nazdûg Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His head has been shaved. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Nazdûg embodies much of what other species detest in the Half-Orcs. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north, but his parents moved at a very young age to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Nazdûg Rayden, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: A silver and pearl hairclip (90 gp).


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. His red hair is lengthy and is close to two feet long. His fierce amber eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Barendd Goldfinder, Male Dwarf Adept 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2000 gp. Jeweled gold crown (3000 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord High-hill, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a blue and pastel robe with the hood down, he is not a threatening figure. His brown hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: Born to a pair of adventurers, Gormogord grew up listening to his mother's many stories. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Gifted, Logical. Bonds: Adventurer, Rich. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Gormogord High-hill, Male Halfling Monk 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Deception +5, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Shamash Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey trousers with white and blue striped suspenders. He wears various colorful collared shirts. His brass crest is lengthy. He has gleaming, smiling red eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shamash is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Justice, Philantrophist. Bonds: Adventurer, Rich, Family. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Shamash Clethtinthiallor, Male Dragonborn Fighter 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Terran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 170 gp.


Social Check DCs

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