Beloril Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a brothel owner, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To protect his home; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Emotional. Bonds: Mentor, Adventurer, Guardian. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 118 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 20 (+5) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 3 |
Possessions: 100 pp. Fire opal (600 gp). Fire opal (600 gp). Onyx (30 gp). Carnelian (30 gp). 1 Minor magic item.
Oloric Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a red poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has chestnut hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.
History: Oloric was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Ruler. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Addict, Shy. Bonds: Rich, Job. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Anverth Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His right leg appears badly burned and disfigured. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 19 (+4) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 140 gp.
Nim Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large black tufts of hair around his ears. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Spy for hire.
Motivation: Expand his business; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Spy
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Jasper (70 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!


