Balimaar Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears tattered old clothes. He wears his chestnut hair up in a very large beehive style do. He has hazel eyes and a black hat with a pastel feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. Recently he has begun working with bootleggers and crooks.
Motivation: His relatives are trying to arrange a marriage; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Hedonist. Bonds: Family, Job, Criminal record. Occupation: Barber
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin, Giant, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and topaz bottle stopper cork (800 gp).
Anselm Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length blonde hair. His violet eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Spy in town.
History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has worked as a Spy like his mother before him.
Motivation: His religion dominates his actions.
Bonds: Poor, Immigrant, Religious, Job, Nature, Criminal record. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp.
Windy Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of shields on his belt, each one with a sapphire on the hilt. His long beige fur is drawn into a two foot long braid. His face is scarred and worn.
Personality: Windy is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the west to a Stableman, Windy learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He struck the Stableman job and began his own company from there.
Motivation: He is greedy; and he feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 900 gp. Tourmaline (160 gp). Citrine (30 gp). Banded agate (16 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Aquamarine (1000 gp).
Gardain Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. With a patchy red beard and wild red hair. His gray eyes peer out from beneath his Stetson brown hat.
Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Disciplined, Fighting. Bonds: Religious, Nature, Job. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 19 (+4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Cloth of gold vestments (110 gp). 1 Minor magic item.
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