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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gimurt Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man wears silk and lounges about seductively. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gray and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his brother; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Gimurt Fallack, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Trym Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is smooth and relatively long. He has a tattooed face.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Sailor, Trym learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Hybrid, Male Half-Elf Sorcerer 4
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Blue sapphire (500 gp).


Social Check DCs


Caeldrim Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western man wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He now mingles about in high society.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Caeldrim Ostoroth, Male Elf Adept 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 4000 cp. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, brown shirt, and blue tie. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Roofer. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Roofer, Gerald learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his old friends.

Flaws: Insane, Secretive. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Digby, Male Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Crowbar.


Social Check DCs

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