Roge Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear grey clothing when he does not wear armor. He has auburn hair. His amber eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.
Motivation: He's in love; and he has a crush on the local junk dealer
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Criminal record, Has a crush. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 200 sp.
Aelar Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has a long red beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Spice Merchant, Aelar learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and further expansion of business
Ideals: Impeccable. Bonds: Adventurer, Rich, Attractive, Job. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 600 gp. Golden pearl (100 gp). Violet garnet (1600 gp). Eye agate (12 gp). Moss agate (12 gp).
Balam Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered tan stockings. His red hair is still thick. His eyes are red and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: To be a Navigator again; and his spouse's relatives view him with great suspicion
Ideals: Joker, Philantrophist. Bonds: Poor, Family, Job. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Moon In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a sai. He keeps his white fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tabaxi people; and he is wracked by social anxiety
Flaws: Shy, Fearful, Racist. Bonds: Attractive, Immigrant. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 19)
Armor Class 14
Hit Points 159 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Terran, Undercommon, Gnome
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled anklet (2000 gp). Sapphire pendant on gold chain (2400 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (300 gp). Carved bone or ivory statuette (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Black velvet mask with numerous citrines (140 gp). Solid gold idol (1200 gp). Old masterpiece painting (1300 gp). A roughly beaten golden orb (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered and bejeweled glove (2000 gp). Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (20 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (400 gp). 1 Major magic item.
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