Gormogord Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears professional attire, and his gloved hand is found clutching a rapier. His red hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.
Personality: Aggressive, abrasive, and angry, Gormogord embodies much of what other species detest in the Halflings. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp.
Bucklal Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'0" and has a large brown mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. A delicate brass dragon egg (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
Fabien Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature, Debt. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Paelias Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears silk and lounges about seductively. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: He got into the Locksmith business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Expand his business; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 105 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5
Possessions: 1500 gp. Aquamarine (1600 gp). Rich purple corundum (1100 gp). White pearl (50 gp). Sard (60 gp). Aquamarine (1600 gp). Jet (50 gp). Deep blue spinel (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!

