Tethren Delight, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He very much looks the part of a Barrister. He has no hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves singing and to teach people singing more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the west to a Barrister, Tethren learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.
Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp. 1 Hourglass.
Miles Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large white mantle and cape that has been intricately interwoven into his yellow robe. He has wavy blonde hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the east to a Scribe, Miles learned a great deal about his father's area of expertise. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: To be a Detective again; and he feels kind of lost in life
Ideals: Artistic. Flaws: Fearful, Depressed. Bonds: Job, Rich. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 77 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 1300 gp. Chrysoprase (50 gp). Black opal (1600 gp). Rhodochrosite (8 gp). Azurite (8 gp). White opal (1600 gp). Malachite (8 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.
Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a wide-brimmed hat to hide his balding. He has amber eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.
History: Senteq was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his brother recently and the two have been together since.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. Hematite (15 gp). Hematite (15 gp). Blue quartz (15 gp).
Theodoric Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is portly but not overly obese. His auburn hair is drawn into a tight pony tail with a skull scrunchie. This violet eyed northerner is not easily forgotten.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 55 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Aquamarine (1200 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Sard (80 gp). Silver pearl (160 gp). Azurite (12 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Smoky quartz (80 gp). Zircon (80 gp). Deep blue spinel (1200 gp). 1 Medium magic item.
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