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NPC Generator

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Advanced [show]


Purban Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears an entirely blue suit with violet socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with dancing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Purban took refuge in the large cave and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Terse. Bonds: Rich, Nature. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Purban Brightmoon, Male Halfling Bard 8
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Terran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 7000 sp. Old masterpiece painting (1500 gp).


Social Check DCs


Faran Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: Faran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of specialists.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Flaws: Ugly, Secretive, Addict. Bonds: Poor. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Faran Swiftwhistle, Male Halfling Rogue 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Oriax Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His thin eyebrows rest above his beady white eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast island. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Selfish. Bonds: Job, Nature, Immigrant. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Oriax Poetry, Male Tiefling Warlock 6
Medium (6'10") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Animal Handling +2, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Clare, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the right. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Rich, Slave. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Clare, Male Human Warrior 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs

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