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NPC Generator

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Advanced [show]


Fargrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. He has blonde hair. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Banker like his mother before him.

Motivation: He is wracked by social anxiety; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record, Job. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Fargrim Ungart, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 280 gp. Moss agate (14 gp). Deep green spinel (150 gp). 1 Breastplate.


Social Check DCs


Barendd Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has black hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a minor phobia of water and hates getting wet.

History: Barendd hails from a village terrorized by illithids. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and someone believes him a fraud

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant, Criminal record. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Barendd Burrowfound, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs


Gerard Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His auburn hair is singed and shortened. He has several tiny ruby earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 7 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Gerard Qualanthri, Male Half-Elf Bard 13
Medium (5'9") Half-Elf, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 80 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Animal Handling +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 1000 gp. Chalcedony (20 gp). Blue sapphire (1100 gp). Red garnet (90 gp). Freshwater pearl (16 gp). Banded agate (16 gp). 1 Medium magic item.


Social Check DCs


Názkûga Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his axe. His silver hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Názkûga studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Gifted. Flaws: PTSD. Bonds: Military, Job. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Názkûga Sutton, Male Half-Orc Warrior 3
Medium (6'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. Chalcedony (50 gp). Jade (110 gp). Citrine (50 gp).


Social Check DCs

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