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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Richard Wade, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a black coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has done his best to style his silver hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted druidic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Richard Wade, Male Human Fighter 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Percival Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears skinny pants and wears a brown and tan robe with the hood down. His left leg appears badly burned and disfigured. With a patchy silver beard and wild silver hair. His blue eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.

History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Percival Tindall, Male Human Wizard 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 600 sp. Citrine (40 gp).


Social Check DCs


Moon In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a brown suit, black shirt, and blue tie. His yellow fur is matted, messy, and big. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Moon In Woods, Male Tabaxi Rogue 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +7, Survival +7
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (110 gp). Embroidered and bejeweled glove (3000 gp). Old masterpiece painting (600 gp).


Social Check DCs


Boddynock Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. His ears are large.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insane. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Boddynock Horcusporcus, Male Gnome Barbarian 11
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 98 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 200 pp. Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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