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NPC Generator

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Advanced [show]


Nim Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear white pants and tee shirts. He has a very tight haircut. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Junk Dealer in town.

History: Nim was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Passionate. Bonds: Job, Religious, Guardian, Adventurer. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Nim Mystralath, Male Elf Rogue 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Baradad hails from a village terrorized by goblins. Baradad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Baradad Bhenkumbyrznaax, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Solid gold idol (700 gp).


Social Check DCs


Salasar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop crest cut. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Salasar Raghthroknaar, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 12 (+1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Star rose quartz (20 gp). Golden yellow topaz (1600 gp). Jasper (20 gp). Obsidian (9 gp). Red garnet (40 gp). Black opal (500 gp). Chalcedony (20 gp).


Social Check DCs


Balam Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and chestnut. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the east. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Job, Rich. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Balam Entropy, Male Tiefling Warrior 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 50 pp.


Social Check DCs

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