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NPC Generator

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Advanced [show]


Dazzazn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black costume with the symbols of strength on his torso. His silver crest is lengthy and is close to two feet long. His red eyes have a joyful gleam in them most of the time.

Personality: Dazzazn is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Dazzazn grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Flaws: Ugly, Depressed. Bonds: Poor, Religious, Adventurer. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Dazzazn Kerrhylon, Male Dragonborn Druid 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up in a very large beehive style do. His eyes are green.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Religious, Rich. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Galinndan Withrethin, Male Elf Wizard 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Amethyst (140 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Fenriz Fright, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a wide-brimmed hat to cover his moderate length black hair. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bather again.

Flaws: Ugly. Bonds: Job, Adventurer, Poor, Family. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Fenriz Fright, Male Tiefling Druid 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 800 sp.


Social Check DCs


Anverth Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. Anverth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Anverth took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: To prove his worth to the world; and regain custody of his son

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Family, Rich. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anverth Loofollue, Male Gnome Aristocrat 8
Small (3'8") Gnome, Chaotic Good (CR 8)
Armor Class 15
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)14 (+2) 15 (+2)18 (+4)
Skills Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs

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