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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Efferil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. He wears his chestnut hair up. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. He has had some formal dancing training, and achieved minor success. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Professionalism, Artistic. Flaws: Depressed. Bonds: Job, Poor. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Efferil Sylvaranth, Male Elf Wizard 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Naal Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Slave. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Naal Erenaeth, Male Elf Bard 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tod Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this western man dresses well, typically a more casual-formal manner. His moppish brown hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Justice. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Tod Fastfoot, Male Halfling Fighter 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven, Goblin, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 4000 sp. Malachite (6 gp).


Social Check DCs


Krimmon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a simple brown robe with pastel stripes complete with hood. His golden hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with poetry.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Merchant mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and to reunite with his old friends

Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Adventurer, Family. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Krimmon Strongbones, Male Halfling Paladin 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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