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NPC Generator

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Advanced [show]


Oriax Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His blue hair has been sun bleached extensively. His black eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Oriax was left his mother's suit of armor and trained in its use and care. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Rich, Military. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Oriax Serenity, Male Tiefling Paladin 8
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Aquan, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Sapphire pendant on gold chain (1700 gp). Gold cup set with emeralds (3000 gp). Gold dragon comb with red garnet eye (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His hair is red, silky, and of moderate length. His green eyes peer out from beneath his top pastel hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: William hails from a village terrorized by dire rats. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

William Ariessus, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Robert Hampton, Male Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp. Azurite (6 gp).


Social Check DCs


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black armored body suit, with a simple green line shooting up and back down. He keeps his auburn hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bertram's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Bigheart, Male Halfling Commoner 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20 pp. Obsidian (10 gp). Jet (70 gp). Eye agate (10 gp).


Social Check DCs

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