Nimble Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: Born in the east to a Apothecary, Nimble learned a great deal about his father's area of expertise. After coming to the age of reason, Nimble took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Rich, Immigrant, Job. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 15
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
Possessions: Chalcedony (60 gp). Onyx (60 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.
Sammal Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe. His hair is brown and very short. His eyes, though not visible through his cowl, are red.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.
History: When he was but 7 years old his parents immigrated from the west. Sammal was born on a far western desert where he grew up under the tutelage of his mother, an expert Knight. He was granted necromantic powers by his dying sister.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 10)
Armor Class 9
Hit Points 78 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
Possessions: 2200 gp. Jacinth (5000 gp). Violet garnet (200 gp). Tourmaline (110 gp).
Tûgog Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear flannel, and sports empty pouches on his belt. His blonde hair is slicked back into a classic pompadour. His eyes are violet and beady.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Healer, his father struggled to pay the bills. His father was a soldier and died while he was still young. Tûgog was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Ugly, Cynical. Bonds: Poor, Military. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Nalral Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports black clothing, slightly heavier than average wear. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local fletcher
Ideals: Philantrophist. Flaws: Ugly, Addict, Shy. Bonds: Nature. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1100 sp. 1 Masterwork Common Melee.
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