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NPC Generator

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Advanced [show]


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with tan pants. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Uraim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Uraim's homeland. Uraim decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Immigrant. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Uraim Trueblood, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 270 gp. 1 Magnifying glass.


Social Check DCs


Ugarth Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He has styled his silver hair well, parting it to the right. He has violet eyes and a grey hat with a black feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: Ugarth was born with his mother's beautiful face. He has had some formal singing training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Ugarth Kitchur, Male Half-Orc Commoner 2
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Ignan, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Zephan Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. He has a penchant for wearing a ring with an oversized jet on his left hand. His chestnut hair is kept up in a ponytail inside a Stetson hat. His gold eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Zephan Carrion, Male Tiefling Paladin 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 10 (+0)18 (+4)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Hugh Ashley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. In his 15th year, his parents were killed by a drow raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Ashley, Male Human Barbarian 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 122 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2800 gp. 1 Minor magic item.


Social Check DCs

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