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NPC Generator

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Advanced [show]


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of strength around his neck, and a sickle on his belt and is in decent physical shape. He keeps his long red hair kept up in a rat tail. He has violet eyes and a brown hat with a grey feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Gifted, Artistic. Bonds: Family, Adventurer. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Warryn Garrick, Male Gnome Warlock 10
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14422222

Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Aerdeth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright brown suits and hats. He is bald on top and has large brown tufts of hair around his ears. This hazel eyed northerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: He got into the Bounty Hunter business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and further expansion of business

Flaws: Ugly, Secretive, PTSD. Bonds: Adventurer, Job, Enemies. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Aerdeth Rothenel, Male Elf Wizard 10
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +7, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2300 gp. Tourmaline (140 gp). Aquamarine (1400 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Fire opal (700 gp). Blue quartz (7 gp).


Social Check DCs


Hupe Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and expand his business

Ideals: Justice. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Hupe Littlefoot, Male Halfling Monk 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Aquamarine (1100 gp). Hematite (12 gp). Chrysoprase (60 gp).


Social Check DCs


Garl Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. He has styled his blonde hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others

Flaws: Insomniac, Disease, Fearful. Bonds: Adventurer. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Garl Thackeray, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 18 (+4)6 (-2)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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