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NPC Generator

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Advanced [show]


Fulbar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He is physically well-built. His brown hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Fulbar Tosscobble, Male Halfling Sorcerer 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Baern Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has silver hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Baern Brawnanvil, Male Dwarf Monk 11
Medium (4'1") Dwarf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 89 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills History +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Aquamarine (500 gp). Lapis lazuli (6 gp). Chrysoberyl (70 gp). Jade (70 gp).


Social Check DCs


Horhog Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His red hair is unkempt and raggedy. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Horhog Brixton, Male Half-Orc Adept 17
Medium (6'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 101 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Intimidation +5, Nature +8
Senses Passive Perception 10
Languages Common, Orc, Infernal, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143

Possessions: 1900 pp. Alexandrite (1300 gp). Amethyst (40 gp). Moss agate (4 gp). Brown-green garnet (40 gp). Tiger eye turquoise (4 gp). Zircon (20 gp). Blue quartz (4 gp). Moonstone (20 gp). Blue-white diamond (4000 gp).


Social Check DCs


Mantus Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Mantus Idea, Male Tiefling Warrior 7
Medium (5'9") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Blue quartz (14 gp). Brown-green garnet (40 gp). Golden yellow topaz (500 gp).


Social Check DCs

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