Bulzo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his whip always slung over his shoulder. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long white hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Bulzo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. Jasper (60 gp). Red-brown spinel (150 gp). Coral (150 gp). 1 Minor magic item.
Efferil Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 77 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 12 (+1) | 19 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Ignan, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Blue quartz (11 gp). Violet garnet (300 gp). Carnelian (70 gp). Deep green spinel (110 gp).
Caeldrim Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He wears his brown hair up. His blue eyes peer out from beneath his top violet hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He has a minor phobia of water and hates getting wet.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He has achieved small success as a Masseuse.
Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him
Ideals: Justice, Impeccable. Flaws: Fearful. Bonds: Nature, Job. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 71 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 700 pp. Tourmaline (80 gp). Malachite (4 gp). Amber (80 gp). Hematite (4 gp). Red spinel (80 gp). Black pearl (200 gp). Star rose quartz (30 gp). Citrine (30 gp). Zircon (30 gp). Azurite (4 gp). Sardonyx (30 gp). Moss agate (4 gp). Moss agate (4 gp). Amber (80 gp). Violet garnet (200 gp). Azurite (4 gp). 1 Medium magic item.
Dain Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: Dain was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: To unite with his sister; and doesn't want to be a body guard and was forced into it by his family
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature, Family. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!

