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NPC Generator

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Advanced [show]


Soveliss Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small desert village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Secretive. Bonds: Attractive, In love, Nature, Criminal record. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Soveliss Casilltenirra, Male Elf Rogue 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Dondon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a yellow suit. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Bonds: Adventurer, Immigrant, Poor, Nature, Enemies. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Dondon Swiftwhistle, Male Halfling Wizard 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 14 (+2)15 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 390 gp.


Social Check DCs


Smoking Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he dresses in collared shirts and wears a proper scarf over his head. His orange fur is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Smoking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Smoking. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Mentor, Criminal record. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Smoking Of Ale, Male Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Amethyst (100 gp). 1 Banded mail.


Social Check DCs


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears just a yellow suit. His fur, while still mostly gray, has prominent grey streaks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of women and trembles around them

History: Emerald was born in the north. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Persistence. Flaws: Addict, Shy. Bonds: Criminal record. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Emerald Treat, Male Tabaxi Sorcerer 5
Medium (5'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 40000 cp.


Social Check DCs

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