Aerdeth Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has styled his red hair well, parting it to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the south, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and balancing his hectic life and new body guard responsibilities is difficult
Flaws: Addict, Disease. Bonds: Job, Rich, Immigrant. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 2300 sp.
Odo Ramsey, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is cut short. He has brown eyes and a grey hat with a white feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new stableman responsibilities is difficult
Flaws: Hedonist, Insane. Bonds: Job, Nature, Family. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Melech Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. His hair, while still mostly dark red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Melech studied abroad. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break.
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Adventurer. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Violet garnet (200 gp). Deep green spinel (110 gp). 1 Minor magic item.
Ekemon Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak, and carries quarterstaffs. He has dyed his greying red hair a little too much giving a sharp red color. He has gold eyes.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Ekemon hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He got away from his former life and has fallen to alcoholism.
Motivation: A deep hatred of goblins.
Ideals: Fighting. Flaws: Impulsive, Racist, Addict. Bonds: Enemies. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. Rose (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!


