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NPC Generator

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Advanced [show]


Ghûra Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ghûra is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert. Flaws: Hedonist. Bonds: Immigrant. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Ghûra Camden, Male Half-Orc Barbarian 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Red spinel (90 gp). Azurite (4 gp). 1 Magnifying glass.


Social Check DCs


Immeral Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is typically in his Brewer uniform. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Justice, Fighting. Bonds: Job, Has a crush, Criminal record. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Immeral Wallace, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp. Tourmaline (90 gp).


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His orange fur is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Dagger Grass, Male Tabaxi Commoner 6
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp. Black pearl (200 gp).


Social Check DCs


Flogg Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'4", this man is wearing a long, tan cloak. His auburn hair is smooth and relatively long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: Flogg lived on a farm with his mother, near the main road leading to a nearby town. Flogg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety; and to reunite with his absent mother

Ideals: Passionate, Gifted. Flaws: Addict, Fearful. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Flogg Coombs, Male Half-Orc Paladin 3
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)7 (-2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs

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