Melech Murder, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He wears a broad hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.
History: Sold as a small child to a wizard, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Soapmaker, but he got bored and became a Stylist. He inherited the family business which he has now maintained for 3 years.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Ideals: Persistence, Artistic. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Climber’s kit.
Amnon Heal, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black tunic with yellow highlights, and long grey pants that bunch up around his shoes. He keeps his purple hair in a flapper bob. His ears are large.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 4 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Now he works as a poetry tutor during his time off.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of dire rats
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies, Religious. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 19 (+4) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. Freshwater pearl (8 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.
Efferil Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple green robe with black stripes complete with hood. He sports a flattop hair cut. His eyes are a pleasant brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Depressed, Ugly. Bonds: Rich, Criminal record, Enemies. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 65 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic, Terran, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 3000 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp).
Paymon Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His dark red hair is singed and shortened. This black eyed southerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Paymon began to lead the lost caravan. By chance he met his brother recently and the two have been together since.
Motivation: Many illithids want him driven away; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Family, Enemies. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1900 sp.
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