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NPC Generator

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Advanced [show]


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. He keeps his black hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Lindsey, Male Human Commoner 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: Red-brown spinel (140 gp).


Social Check DCs


Nadarr Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His left leg appears badly burned and disfigured. His white crest, when down, is lengthy. His eyes are gold.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Nadarr studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Religious. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Nadarr Pfaphnyrennish, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Gildmak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is drawn into a tight pony tail with a card scrunchie. This brown eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast forest. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. After a long history of fighting, Gildmak and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Gildmak Reedfellow, Male Halfling Fighter 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic, Terran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Patrick Ainsley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red cloak and cross-gartered white stockings. He has no hair. His brown eyes peer out from beneath his Stetson red hat.

Personality: He is witty, but his monotone delivery comes off as unnerving Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Patrick was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Patrick Ainsley, Male Human Aristocrat 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Athletics +6, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp.


Social Check DCs

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