Kerkad Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has wavy rusty crest. His eyes are likewise red.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Sold as a small child to a wizard, Kerkad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He's in love; and he has a rivalry with the church that dominates his actions
Ideals: Passionate, Philantrophist. Bonds: Mentor, Religious, Has a crush. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 101 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 15 (+2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Terran
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Azurite (12 gp). Chalcedony (70 gp). Rhodochrosite (12 gp). Banded agate (12 gp). Sard (70 gp). Violet garnet (600 gp). Golden pearl (60 gp). Brown-green garnet (60 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Carnelian (70 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. He wears his white hair up in a very large beehive style do. His gray eyes peer out from beneath his wide-brimmed grey hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying sister.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Joker, Gifted. Bonds: Attractive, Mentor, Poor. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Richard Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white, silky, and of moderate length. His eyes are likewise blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.
History: Richard was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Sensitive, Impulsive. Bonds: Attractive, Job, Military. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Half-Plate.
Arjhan Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black costume with the symbols of death on his torso, and a wedding ring on his right hand. He wears his red crest up. His red eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Arjhan was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy.
Flaws: Insane. Bonds: In love, Rich, Family, Attractive. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Black opal (500 gp). Zircon (80 gp).
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