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NPC Generator

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Advanced [show]


Elaim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his longbow always slung over his shoulder. He carries a battered scythe and tarnished longbow as well. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Flaws: Secretive, Shy. Bonds: Attractive. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Elaim Aranore, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp. Peridot (50 gp). Deep green spinel (110 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Ivellios Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" northern man, he is wearing a long, blue cloak. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Jeweler again; and wishes to resurrect an old love

Ideals: Gifted. Bonds: Job, Adventurer, In love. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Ivellios Ilphelkiir, Male Elf Warrior 10
Medium (5'3") Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 2400 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thar Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. His golden hair is still thick. His violet eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Thar hails from a village terrorized by gnolls. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against gnolls.

Ideals: Joker, Persistence. Bonds: Rich, Attractive, Enemies. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Thar Ainsworth, Male Half-Orc Fighter 6
Medium (5'7") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 15 (+2)6 (-2)
Skills Deception +1, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Hobart Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with grey lining and desert motifs, and sports empty pouches on his belt. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Opinionated, Gifted. Bonds: Religious, In love, Family. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Hobart Copperkettle, Male Halfling Commoner 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)18 (+4) 16 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnoll, Terran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp. 1 Everburning torch.


Social Check DCs

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