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NPC Generator

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Advanced [show]


Raam Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His purple hair is slicked back into a classic pompadour. His gold eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: Raam hails from a village terrorized by illithids. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Enemies, Religious. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Raam Torment, Male Tiefling Fighter 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Snafû Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He is portly but not overly obese. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Criminal record, Military. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Snafû Windsor, Male Half-Orc Cleric 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 900 gp. Azurite (9 gp). Red-brown spinel (150 gp). Freshwater pearl (9 gp).


Social Check DCs


Rimple Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Rimple Daergel, Male Gnome Wizard 7
Small (3'7") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1200 gp. Red garnet (80 gp).


Social Check DCs


Gennal Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his red hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: A deep hatred of giants; and his religion dominates his actions

Ideals: Passionate, Artistic, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Courier

Voice: Raspy

Attributes [hide]

Gennal Koehlanna, Male Half-Elf Wizard 11
Medium (5'6") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 17 (+3)18 (+4)
Skills Insight +7, Performance +8
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2800 gp.


Social Check DCs

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