Fargas Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He usually wears his black robe and has his dagger always slung over his shoulder. His black hair is heavily combed to the right. His eyes are likewise green. His teeth are white and perfect.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Onyx (30 gp). 1 Half-Plate.
Adrex Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He has a penchant for wearing a ring with an oversized jet on his left hand. His black crest is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 36 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
Possessions: 11000 sp. 1 Minor magic item.
Spring Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His black fur, when down, is lengthy. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spring took refuge in the large cave and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends.
Flaws: Ugly, Shy, Selfish. Bonds: Adventurer, Religious, Nature. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 44 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 290 pp. Deep blue spinel (1400 gp). Moonstone (70 gp). Alexandrite (1400 gp).
Pallabar Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears just a black suit. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Bonds: Slave, Attractive, Rich, Nature. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 98 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 19 (+4) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Gnoll, Undercommon, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +3
Possessions: Jeweled anklet (4000 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

