Raymond Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He sports grey clothing, slightly heavier than average wear. He has moderate length red hair. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and he is not mentally stable, and does not behave rationally
Flaws: Mundane, Insane, Lazy. Bonds: Family. Occupation: Laborer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 gp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).
Lone Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His yellow fur is matted, messy, and big. This hazel eyed southerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and to find somewhere to settle down
Flaws: Ugly, Greedy, Impulsive, Mundane. Bonds: Family. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 66 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 800 gp.
Three Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Barkeep. His white fur is still thick. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He now mingles about in high society.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Mundane. Bonds: Job, Military, Rich. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 13 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Eye agate (15 gp). Moss agate (15 gp). 1 Minor magic item.
Ûkrom Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'7" southern man, he likes to wear blue tank tops with black pants. He wears a small hat to cover his moderate length blonde hair. His amber eyes dart from person to person.
Personality: Eccentric and domineering, Ûkrom will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Ideals: Extrovert, Entrepeneur, Gifted. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp. 1 Bullseye lantern. 1 Simple lock. 1 Good lock.
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