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NPC Generator

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Advanced [show]


Medrash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his shortbow. He is portly but not overly obese. He wears a colorful flower in his copper crest. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Medrash embodies much of what other species detest in the Dragonborns. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his mother. Medrash abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Medrash Orexijandilin, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His red hair is slicked back into a classic pompadour. His gold eyes are passionate and lively.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Religious. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Mordai Debauchery, Male Tiefling Ranger 6
Medium (5'5") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jabbie Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his sword. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Guard and found it very stressful. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Expand his business; and he is greedy

Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Jabbie Rofferton, Male Gnome Cleric 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Uraim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a red coat. His chestnut hair, when down, is lengthy. His gray eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Uraim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Shy, Depressed. Bonds: Military, Rich, Criminal record. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Uraim Goblinbane, Male Dwarf Monk 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills History +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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