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NPC Generator

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Advanced [show]


Sun Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown fur is slicked back into a classic pompadour. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: Sun was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent father

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Sun Of Dragons, Male Tabaxi Wizard 5
Medium (5'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Nature +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: Expand his business; and to reunite with his old friends

Flaws: Impulsive, Addict. Bonds: Nature, Adventurer, Job. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Gimurt Aranore, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theren Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Theren wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Adventurer, Military. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Theren Mancilla, Male Half-Elf Expert 15
Medium (5'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 112 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)17 (+3) 11 (+0)14 (+2)
Skills History +8, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Elven, Infernal, Halfling, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 6000 gp. Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (700 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into his black robe. His fur, while still mostly yellow, has prominent grey streaks. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Spear lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Actor and was forced into it by his family.

Ideals: Athletic, Opinionated, Logical, Gifted. Bonds: Family. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Spear Grass, Male Tabaxi Commoner 1
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Red garnet (70 gp).


Social Check DCs

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