Nazû Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut short. His amber unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Nazû was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and he loathes his own lifestyle
Ideals: Persistence. Flaws: Disease, Depressed. Bonds: Religious, Rich. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Frederick Harlan, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. His hazel eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Dyer soon after.
Motivation: To be a Carpenter again.
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 gp. Large well-done wool tapestry (100 gp).
Zepar Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Performer father left him crippled. After a long history of fighting, Zepar and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Attractive, Family. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Terran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 3000 sp. Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. He keeps his long cinnamon fur kept up in a rat tail. His eyes are blue and catlike.
Personality: Eccentric and domineering, River will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.
History: He got into the Detective business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and further expansion of business
Ideals: Extrovert, Persistence. Bonds: Job, Rich. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 68 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 19 (+4) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 40 pp. Alexandrite (600 gp). Alexandrite (600 gp).
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