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NPC Generator

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Advanced [show]


Pígug Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He is bald on top and has large white tufts of hair around his ears. His amber eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Ugly, Shy, Insane. Bonds: Military. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Pígug Brandon, Male Half-Orc Paladin 6
Medium (6'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)17 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Giant, Gnome
Attacks Melee +8 / 2d6+5, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp.


Social Check DCs


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears just a red suit. His whole body is exceptionally muscular. He keeps his long copper crest kept up in a rat tail. His eyes are a pleasant red.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tarhun was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Tarhun managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Racist. Bonds: Immigrant, Family, Criminal record, Rich. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Sorcerer 6
Medium (6'6") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)18 (+4)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and is dressed in a clean violet cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His chestnut hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a mercenary again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Damien Tallfellow, Male Halfling Aristocrat 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (200 gp). Solid gold idol (200 gp).


Social Check DCs


Bertram Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His clothes are grease stained in places. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Bertram Greenleaf, Male Halfling Wizard 10
Small (3'4") Halfling, Lawful Good (CR 10)
Armor Class 15
Hit Points 45 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1600 gp.


Social Check DCs

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