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NPC Generator

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Advanced [show]


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with broad hat. His chestnut hair is lengthy. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with dancing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Roger was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Roger Carlton, Male Human Wizard 7
Medium (5'10") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Percival Tinley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Family, Adventurer, Enemies. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Percival Tinley, Male Human Paladin 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Andram Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. His deerstalker hat is riddled with cuts and holes. His red eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Doctor

Voice: American accent

Attributes [hide]

Andram Justice, Male Tiefling Wizard 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 7000 sp. Lapis lazuli (4 gp). Sard (70 gp). Violet garnet (1300 gp). Deep green spinel (90 gp). 1 Minor magic item.


Social Check DCs


Bathin Weary, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting black shirt and pants. His silver hair is knotted and matted. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Bathin Weary, Male Tiefling Commoner 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 90000 cp. Jasper (80 gp). Moss agate (12 gp). Black opal (400 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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