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NPC Generator

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Advanced [show]


Zepar Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He hasn't been sleeping well lately.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Slave, Enemies. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Zepar Mercy, Male Tiefling Commoner 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Onyx (30 gp). Chrysoberyl (60 gp). Brown-green garnet (60 gp). Red-brown spinel (60 gp). Black pearl (800 gp). Chalcedony (30 gp).


Social Check DCs


Tûkâ Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green vest and prefers yellow and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: Tûkâ is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Tûkâ was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Tûkâ Dumph, Male Half-Orc Expert 15
Medium (5'11") Half-Orc, Lawful Evil (CR 15)
Armor Class 9
Hit Points 100 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Arcana +8, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Aquan, Giant, Auran
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1

Possessions: 8000 gp. Onyx (60 gp). Deep blue spinel (600 gp). Chrysoprase (60 gp). Azurite (4 gp). Emerald (1200 gp). 1 Medium magic item.


Social Check DCs


Balimaar Barton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a fancy blue suit. His left leg appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Military. Occupation: Marshal

Voice: French accent

Attributes [hide]

Balimaar Barton, Male Human Warlock 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 10 pp.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long yellow fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. When Cask reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Cask In the Wind, Male Tabaxi Commoner 12
Medium (6'4") Tabaxi, Lawful Good (CR 12)
Armor Class 14
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Insight +7, Nature +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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