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NPC Generator

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Advanced [show]


Spear In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his whip. His lavender fur is singed and shortened. His eyes are yellow and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of western immigrants he idolized his father. Spear was born on a far western desert where he grew up under the tutelage of his father, an expert Navigator. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Spear In the Morning, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and to reunite with his absent mother

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

Adrik Hammerstone, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 350 gp.


Social Check DCs


Hûra Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is cut close to his head. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Artistic. Flaws: Ugly. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Hûra Willoughby, Male Half-Orc Commoner 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 48 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Ignan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports violet clothing, slightly heavier than average wear. His chestnut hair is cut short. His eyes, though not visible through his cowl, are green.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast desert. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Gifted, Impeccable. Flaws: Secretive. Bonds: Nature. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Percival Cooper, Male Human Bard 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 8 (-1)17 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Celestial
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 2500 gp. Fire opal (1600 gp). Tourmaline (70 gp). Chalcedony (50 gp). Jet (70 gp).


Social Check DCs

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