Dabbledob Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a pastel coat with black slacks. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His hair is short and white. His eyes are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: He comes from a rich northern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Gifted, Entrepeneur. Bonds: Rich. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 37000 sp. Old masterpiece painting (600 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Broce Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large white jacket. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Broce hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Broce is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Broce grew up listening to his mother's many stories. Broce abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Broce and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Broce discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Broce fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To unite with his brother; and he's looking for his big break
Ideals: Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 69 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. 1 Medium magic item.
Curran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears a blue cloak and cross-gartered pastel stockings, and his gloved hand is found clutching a kukri. He keeps his white hair in a pixie cut. He has gleaming, smiling amber eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was granted druidic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Slave. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 87 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1400 gp. Chrysoberyl (130 gp). Onyx (80 gp). Peridot (80 gp). Moonstone (80 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Aquamarine (600 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears a grey tunic with violet highlights, and long white pants that bunch up around his shoes. With a patchy red beard and wild red hair. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
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