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NPC Generator

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Advanced [show]


Immeral Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears brown cloth garments or leather armor. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Adventurer. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Immeral Ariessus, Male Elf Paladin 11
Medium (5'0") Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 51 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +6, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 14000 sp. Rhodochrosite (5 gp). Eye agate (5 gp). Jade (100 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: Many gnolls want him driven away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Racist. Bonds: Rich, Criminal record, Enemies. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Faran Fastfoot, Male Halfling Warrior 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Rock crystal (80 gp). Pink pearl (60 gp).


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His golden hair is smooth and relatively long. He has gleaming, smiling brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 11 years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Gerald Shelby, Male Human Commoner 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 16 (+3)18 (+4)
Skills Performance +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Flask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin yellow vertical stripes and black pants. His beige fur is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: Flask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast desert. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Rich. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Flask Of World, Male Tabaxi Commoner 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. Brass mug with jade inlays (300 gp). 1 Half-Plate.


Social Check DCs

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