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Ghaliver Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his scythe ready. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Aggressive, abrasive, and angry, Ghaliver embodies much of what other species detest in the Halflings. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Ghaliver Stoutman, Male Halfling Paladin 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Foxilon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Foxilon studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Foxilon Brightmoon, Male Halfling Warrior 16
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 15
Hit Points 98 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +7, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Terran, Infernal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Finely wrought small gold bracelet (70 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Guy Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Soapmaker. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Athletic, Persistence, Logical. Bonds: Immigrant, Job, Adventurer. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Guy Ethanasath, Male Half-Elf Paladin 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job, Military. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Orsik Battlehammer, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs

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