Aerdeth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is typically in his Butcher uniform. His blonde hair is singed and shortened. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a necromancer, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.
Motivation: He has decided he is irredeemable; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Smoky quartz (70 gp). 1 Good lock. 1 Crowbar.
Melech Power, Male Tiefling [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a black suit, yellow shirt, and pastel tie. He has moderate length brown hair. His silver eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His orange fur is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.
Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with his god.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Artistic. Bonds: Religious, Mentor. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 3000 sp. 1 Minor magic item.
Osco Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is heavily combed to the right. He wears an eyepatch.
Personality: Osco speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

