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NPC Generator

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Advanced [show]


Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His red hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: Boddynock hails from a village terrorized by dire rats. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Enemies, Mentor. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Boddynock Gummen, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills Deception +6, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Golden yellow topaz (600 gp). Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Coombs, Male Human Adept 9
Medium (5'8") Human, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 7000 sp. Carnelian (40 gp). Aquamarine (1100 gp). Blue quartz (12 gp). Moonstone (40 gp). Moss agate (12 gp).


Social Check DCs


Naill Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and sports tan clothing, slightly heavier than average wear. His auburn hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Naill was born in the east. At a young age he loved to build and create. Naill liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur, Persistence. Bonds: Nature. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Naill Crane, Male Half-Elf Aristocrat 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Fax Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear green tank tops with tan pants. His crest is short and copper. He wears an eyepatch.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and a deep hatred of goblins

Flaws: Ugly. Bonds: Job, Enemies, Military, Guardian. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Fax Jerynomonis, Male Dragonborn Rogue 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. 1 Banded mail.


Social Check DCs

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