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NPC Generator

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Advanced [show]


Tod Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He keeps his blonde hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Tod has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Tod Copperkettle, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)19 (+4)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp. Black pearl (200 gp). Aquamarine (200 gp). Brown-green garnet (150 gp). 1 Minor magic item.


Social Check DCs


Baern Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He is obsessed with his god.

History: A powerful wizard made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Carter soon after.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and wants to open a new tavern

Flaws: Insomniac. Bonds: Attractive, Job, Religious, Mentor. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Baern Goblinbane, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 380 gp.


Social Check DCs


Frederick Dayton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and he is content

Ideals: Gifted, Optimist. Flaws: Selfish, Mundane. Bonds: Nature. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Frederick Dayton, Male Human Ranger 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 600 gp. Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern man, he prefers to wear brown pants and tee shirts. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Anverth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Logical, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Anverth Scheppen, Male Gnome Rogue 6
Small (3'5") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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