Balimaar Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Artistic. Bonds: Rich, Job, Nature, Religious. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 52 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Deep green spinel (120 gp).
Aust Hanali, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a flapper bob. He has gleaming, smiling amber eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Slave, Adventurer, Family. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Leucis Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tan tunic with grey highlights, and long green pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His dark red hair is heavily combed to the left. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a wizard, Leucis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has drifted from career to career and currently works as a Guard.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
Possessions: 100 gp. 1 Minor magic item.
Roondar Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears bulky blue painted plate armor. His white hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Mason in town.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 120 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp. Hematite (10 gp). Tourmaline (140 gp). Blue quartz (10 gp). Aquamarine (900 gp). Clear bright green emerald (6000 gp). Amethyst (140 gp). Golden yellow topaz (900 gp). Smoky quartz (30 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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