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NPC Generator

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Advanced [show]


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His fur is short and brown. His blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Gale isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Engraver father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gale Prim Posies, Male Tabaxi Rogue 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 gp.


Social Check DCs


Stannor Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has a slight overbite and is overall scrawny. His tied-back hair is golden. His eyes are green and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest man in the east; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Justice, Entrepeneur. Bonds: Criminal record, Mentor, Has a crush. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Stannor Goodbarrel, Male Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills Athletics +5, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 500 gp. Jet (60 gp). Peridot (80 gp). Rich purple corundum (700 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His yellow fur is braided into rings. He has gleaming, smiling green eyes.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Left-Handed was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends

Ideals: Gifted, Artistic. Bonds: Poor, Adventurer, Attractive. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Left-Handed Candle, Male Tabaxi Barbarian 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 60 gp.


Social Check DCs


Duergath Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Butcher, his mother struggled to pay the bills. His childhood dream was to be a Butcher, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Duergath Brawnanvil, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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