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NPC Generator

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Tethren Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tethren lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Tethren Scorn, Male Tiefling Adept 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)13 (+1) 9 (-1)18 (+4)
Skills Deception +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Black velvet mask with numerous citrines (150 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Clerebold Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly swords and monstrous two handed axes. His long golden hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. Clerebold was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor, Religious. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Kitchur, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Carnelian (40 gp).


Social Check DCs


Merihim Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His purple hair is still thick. His silver eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Rich, Enemies. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merihim Lithe, Male Tiefling Warrior 10
Medium (6'6") Tiefling, Neutral Good (CR 10)
Armor Class 13
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Orc, Undercommon, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7

Possessions: 250 pp. Azurite (8 gp). Freshwater pearl (8 gp). Red-brown spinel (100 gp). Azurite (8 gp). Red spinel (100 gp). Black pearl (500 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean white cloak covering his clean studded leather. His auburn hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Roge managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it

Ideals: Opinionated, Justice. Bonds: Rich, Criminal record, Family. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Roge Copperkettle, Male Halfling Druid 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs

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